Agriculture#

Farming is a profitable and exciting part of Golden Clone. You can learn more about the various uses for your produce in the farming section.
Number of land plots and house level#
- The number of plots for farming depends on the level of the clone’s house.
- When you increase the level of your house using the “Hospitable Roof” elixir, the number of adjacent fields increases.
- The number of cultivated fields is always equal to the level of the house.
Amount of land and social status of the clone#
- The clone must have peasant status or higher to work in the fields.
- Craftsmen cannot cultivate fields.
- Tramps can only grow flowers near their dugout.
Table: Maximum number of land plots by social status
| Social status | Land plots |
|---|---|
| Tramp | — |
| Craftsman | — |
| Peasant | 1 |
| Bourgeois | 5 |
| Merchant | 20 |
| Nobleman | 60 |
| Chancellor | 240 |
| Viscount | 270 |
| Count | 300 |
| Duke | 320 |
| King | 350 |
| Emperor | 400 |
Tillage#
- Assign a clone to any available plot of land.
- Manual assignment allows you to choose who works in which field.
- Automatic distribution assigns clones in descending order of social status to free plots.
- The agricultural cycle (season) includes the stages of fertilization, sowing and harvesting, after which the field goes into a state of “black fallow”.
- A clone assigned to a plot is not required to live in the house to which the land belongs.
- Field work is compatible with other occupations except working in gold mines.
- A clone spends 1 stamina unit for each day it works in the field. When cultivating multiple plots in a single day, 1 unit is spent for each plot.
- If a clone lacks stamina or food, their stamina will become negative, which may lead to them failing to perform other jobs.
* Table. - Stages of agriculture
| Parameters / Stage | Fertilizer | Sowing | Harvesting |
|---|---|---|---|
| Purpose | Increasing yield | Selection of future products | Getting the ready product |
| Duration | 5 days (120 hours) | 2 days (48 hours) | 3 days (72 hours) |
| Mandatory | No | Yes | Yes |
| Conditions | Availability of fertilizers | Availability of seeds | Paying tax |
- Hungry clones cannot work in the fields.
- The fields adjacent to the destroyed house are inaccessible until repairs are made.
- Releasing a clone during processing leads to loss of resources and crops, and the field turns into “black fallow”.
- Peacock grazing is prohibited if there is even one hungry clone.
- After harvesting, clones are released automatically, re-distribution is necessary for the next cycle.
Plots Management Options#
- The amount of land for cultivation increases as the account develops.
- Plot management is available in the “Your Fields” section* (Business → Farming → Your Fields).
- Two modes are available: comprehensive (all areas) and individual (areas of a specific house).