Flowers growing#

A clone with the “Tramp” status cannot farm, but can grow flowers near their dugout for educational purposes. This is available if the Tramp is the only clone on the account. Dugout construction is instant and free. You can build a dugout in the Build a House section.
Planting and growing flowers#
Flower seeds are available free of charge at the state farm in the Seeds section. Nine flower varieties are available. One bag of seeds can be planted at a time in the plot near the dugout. Each bag will produce 50 flowers of a specific variety. The process is similar to growing other crops: the clone plants the seeds, waits for them to ripen, and harvests the crop. The difference: roving farmers don’t have access to fertilizer, and the process is faster—it takes just a few hours.
Stages of growing flowers#
* Table. - Duration of growing stages
| Flower sort | Sowing (hours) | Maturation (hours) | Harvesting (hours) |
|---|---|---|---|
| Lilies | 1 | 24 | 3 |
| Roses (black, yellow, scarlet) | 1 | 36 | 3 |
| Chrysanthemums | 1 | 24 | 3 |
| Tulips (black, red, white) | 1 | 48 | 3 |
| Carnations | 1 | 12 | 3 |
After harvesting, the plot rests for three hours (“black fallow”), then is ready for cultivation. Tramps are exempt from agricultural tax and do not expend stamina on sowing and harvesting. You cannot hire servants to speed up the process.
Note: If a vagabond worked in the fields and became a craftsman on the same day, the stamina for the previous work will be deducted the following day. If the status changes while the worker is working, the tramp is automatically removed and the harvest is lost.
Use of flowers#
Flowers can be:
- Sell at the fair.
- Give a gift to another player by sending a bouquet with a letter.
A bouquet can contain up to three flower varieties. There is no limit to the number of flowers of each variety. To add a new variety, use the “Add a gift to the message” link on the compose page.