Hunting grounds#

Different species of animals live in different types of hunting grounds, and hunting them requires specific types of guns.
When hunting, hunters use ammunition that calms animals rather than injures them. Once caught, an animal offers a ransom of forest gifts. Your clone can consume these gifts, increasing the “Clone Luck” stat, which is necessary for participating in the “Lucky Clone” contest.
Table. Types of hunting grounds, game, guns, and gifts
| Type of grounds | Beast | gun | Ransom (forest gifts) |
|---|---|---|---|
| Spruce forest | Marten | Marten hunting rifle | Handful of nuts |
| Oak forest | Fox | Fox hunting rifle | Chanterelles |
| Forest-steppe | Wolf | Wolf hunting rifle | Hop |
| Broadleaf forest | Boar | Boar hunting rifle | Truffles |
| Pinery | Deer | Deer hunting rifle | Basket of mushrooms |
| Mixed forest | Moose | Moose hunting rifle | Basket of berries |
| Birch forest | Bear | Bear hunting rifle | Barrel of honey |
To start hunting you need:
- Purchase a hunting license for the desired beast.
- Equip the clone with a gun that matches the chosen animal.
- Have at least 50 rounds of ammunition for this gun.
- If desired, wear additional equipment.
Weapons and ammunition can be equipped on the Character page, in the Inventory or Storage, and on the Hunting Lodge page.
To select a hunting principality, click the green circular arrow to the right of the clone hunter’s name. The hunting ground type is selected automatically based on the equipped rifle. To change principalities, use the “Leave Hunting Ground” button.
You can start a hunt by clicking the “Start Hunt” button and end it by clicking the “Stop Hunt” button.
More detailed information about the use of forest gifts can be found in the corresponding game section.