Bandit army#

Bandit army

Upon reaching 70,000 Crime Authority and a Bourgeois status of at least 1, a clone gains access to a special privileged status. You can create your own bandit troop or join an existing one on the “Bandit Troops” page (Business → “The Path of the Robber” → “Bandit Troops”).

Participation in the army allows you to:

  • Conduct organized raids against General Webman.
  • To act as part of a group of bandits.
  • Receive special bonuses to characteristics.

Gathering troops#

  • The size of the squad depends on the crime boss and social status.
  • Large coordinated operations can be carried out.

Table: Crime Lord, Maximum Troop Size, and Number of Ships

Criminal authorityMinimum statusArmy sizeNumber of ships
70,000Bourgeois1255 (except linear)
80,000Bourgeois25010 (except linear)
90,000Bourgeois40030 (except linear)
100,000Merchant800100
150,000Nobleman1500300
200,000Nobleman2000500

Methods of forming an army#

  • Manual selection of candidates: independently review applications and approve suitable ones.
  • Automatic admission: accept all applicants, saving time, but the composition may be less controlled.

Rules of participation#

  • The minimum crime boss to join is 500.
  • While in the army, you cannot carry out raids alone or join other gangs.
  • You can leave the army, but the opportunity to conduct independent raids will only appear after 24 hours.
  • Commander control is possible: the clone can be kicked and notified via in-game mail.
  • The commander decides the time of the attack; online access is not required.

Bonuses and accruals#

Daily accruals for troop fighters:

  • +2 initiative.
  • +10 criminal autority.
  • +5 military skills.

Additional bonuses for participating in combat operations:

Military skills:

  • +6 for a precise hit
  • +2 for a missed hit

Military initiative:

  • +3 for a lost battle
  • +6 for a win

Additional bonus for kvass:

  • Awarded for using weapons in battles.
  • 33 units are automatically exchanged for 33 units of military knowledge when using kvass.
  • The bonus is equal to three times the base value depending on the weapon.

Division of spoils#

  • All participants are paid according to the amount of health they knock out.
  • The leader receives +10% of the total loot.
  • Spent ammunition is partially returned (25% deduction) in the form of gold and iron.
  • Distribution of loot occurs proportionally to the amount of health knocked out.

Features of the battles#

  • Bandit troops can be deceived by enemy dummies—the first salvo counts, but loot and bonuses are awarded only for accurate hits.
  • The leader and fighters have a 60% chance to recognize the enemy’s deception.