Thieves gang#

Thieves gang

If a clone’s crime lord rating is 3000 or higher and they have a bourgeois status or higher, they can form their own gang. Only gangs are allowed to raid settlements where large sums of money are kept.

Gang gathering#

  • For every 1000 Crime Authority points, one bandit (including the leader) is added.
  • The maximum number of bandits in a gang is 50.
  • If the authority drops below 3000, the gang does not disband, but raids on settlements are impossible.

Joining a gang#

  • The minimum authority for entry is 500 units.
  • Jewelry can be used to temporarily boost your authority.
  • The gang follows the leader’s orders; solo raids are prohibited.
  • Leaving a gang is possible at any time, joining another one or conducting solo raids is possible after 24 hours.
  • The leader decides the time of the attack; the player does not need to be online.

Tip#

  • For every 1000 units of authority, you get an additional tip, maximum 10.
  • New tips are updated every hour.
  • Forced refresh is possible infinitely with stamina coupons.
  • A settlement can be attacked no more than 3 times per day.

Table: Crime boss and daily attack limit

Criminal authority, units.Robberies per day
from 3,0001
from 10,0002
from 25,0003

Table: Gang and guard size depending on settlement

Settlement levelGuards maximumMaximum bandits
Estate33
Village1010
City2525
Megacity5050

Conditions of participation in the battle#

  • Bandits with <10 health or <0 stamina do not participate in combat.
  • A boss with <10 health or negative stamina cannot attack.

The battle#

  • Participants attack in turn in descending order of military initiative.
  • Shots or blows are inflicted on randomly selected enemies.
  • Multi-barreled weapons: each shot counts as a separate one.
  • The battle ends when one of the sides has no members with ≥10 health.
  • There are no basements in the settlements, the fighters remain on the field.

Distribution of criminal authority and jackpot#

Table: Crime boss for robbery

Type of settlementCriminal authority, units.
Estate60
Village150
City500
Megacity1000
  • 20% of authority goes to the leader, 80% is divided between all members in proportion to their authority.

Distribution of the jackpot in case of a successful robbery:

  • 10% - Old Rat’s fund.
  • 20% is the leader’s share.
  • 70% - between participants proportional to authority.
  • Each bandit additionally: 10% to the Old Rat’s fund, 10% to his own stash.
  • The remaining 80% after deductions goes directly to the game account.