Combat characteristics#

When a clone participates in tournaments and battles, trains in the arena, or is part of a prince’s retinue or bandit army, it gains combat and thief stats.
Military characteristics include:
- Knowledge of military affairs.
- Military initiative.
The characteristics of thieves include:
- Crime boss.
- Thieves’ luck.
Military knowledge is awarded only if the clone has any type of weapon.
General features of combat characteristics#
Basic military knowledge is capped at 1,000,000 units. This limit can be temporarily exceeded by:
- Jewelry.
- Magical artifacts.
- Intention characteristics.
- Bonuses for protecting houses and settlements if a security system is present.
- Military ranks.
- Awards for participation in military campaigns against General Webman.
Combat awards do not increase basic military knowledge above 1,000,000 units.
Military skills#
Military knowledge influences the accuracy of a shot and a strike with a bladed weapon and is compared with the enemy’s indicator.
Features of pumping:
- Awarded in all battles except duels between clones.
- They are promoted in tournaments, in battles with guards and bandits.
- May increase when drinking kvass.
- Increased for gold in the Princely Arena and the Great Warrior Complex.
- Temporarily increased by artifacts and decorations.
The accuracy of a strike or shot is determined by the relative military expertise of both sides. Absolute accuracy does not exist; a miss is possible even with superior performance.
Military initiative#
Military initiative determines the order of firing in combat.
The following is accrued and increased:
- In any fights and tournaments.
- For service in the prince’s squad or bandit army.
- When drinking kvass.
- For gold when visiting the baths.
- Temporarily at the expense of artifacts and jewelry accessories.
Criminal authority#
Crime boss influences:
- Number of daily attacks.
- The possibility of joining a gang or bandit army.
- Possibility of creating a gang or army.
- Leveling up in the thermal baths and temple complex.
- Individual combat skills.
Awarded for service in the bandit army and successful attacks on houses and settlements. The increase depends on the target’s level. Temporarily increased by jewelry accessories.
Thief’s luck#
Thieves’ Luck determines the chance of a successful robbery without a fight or shots. It is awarded for criminal activity and service in the bandit army. It is temporarily increased by jewelry accessories.