Military rank #
You can receive a military rank after completing the necessary classes and military training on the “Military Ranks” page (“Character” → “Military Ranks”).
Receiving a military rank is a serious, deliberate step. A clone with a military rank is a respected resident of the state who adheres to certain moral principles. Under no conditions can he take the slippery path of theft and robbery. And even if he previously participated in robberies, to receive a rank he must renounce his criminal past. At the moment a military rank is received, all criminal characteristics of the clone (criminal authority, thief’s luck) will be reset to zero.
Naturally, clones with a military rank are more experienced in terms of fighting. The value of a clone’s military skills increases in tournament battles and fights with robbers, taking into account his rank.
Table. The influence of rank on military skills in battle
Rank | Coefficient (%) |
---|---|
Second Lieutenant/Cornet/Non-Commissioned Lieutenant | 1 |
Lieutenant/Lieutenant | 2 |
Staff Captain/Staff Captain/Lieutenant Captain | 3 |
Captain/Captain/Captain III rank | 4 |
Lieutenant Colonel/Captain II Rank | 5 |
Colonel/Captain 1st rank | 6 |
Major General/Rear Admiral | 7 |
Lieutenant General/Vice Admiral | 8 |
General/Admiral | 9 |
Field Marshal/Admiral of the Fleet | 10 |
When serving in a princely squad, a military rank allows you to receive increased stats for your service. Clones who do not have a rank receive 1 unit of military initiative every day, while clones wearing shoulder straps will pump up this characteristic more intensively.
Table. The influence of rank on obtaining military initiative when serving in the princely squad
Rank | Accrual of military initiative |
---|---|
Second Lieutenant/Cornet/Non-Commissioned Lieutenant | 2 |
Lieutenant/Lieutenant | 2 |
Staff Captain/Staff Captain/Lieutenant Captain | 2 |
Captain/Captain/Captain III rank | 3 |
Lieutenant Colonel/Captain II Rank | 3 |
Colonel/Captain 1st rank | 4 |
Major General/Rear Admiral | 5 |
Lieutenant General/Vice Admiral | 6 |
General/Admiral | 7 |
Field Marshal/Admiral of the Fleet | 10 |
Clones with military ranks also train more effectively in megalithic structures such as thermae and the great warrior complex.
Table. The influence of military rank on the development of clone characteristics when visiting megalithic structures
Rank | Accrual of military initiative in Thermaes | Accrual of military skills in the great warrior complex |
---|---|---|
Second Lieutenant/Cornet/Non-Commissioned Lieutenant | 4 | 100 |
Lieutenant/Lieutenant | 6 | 150 |
Staff Captain/Staff Captain/Lieutenant Captain | 8 | 200 |
Captain/Captain/Captain III rank | 10 | 250 |
Lieutenant Colonel/Captain II Rank | 12 | 300 |
Colonel/Captain 1st rank | 14 | 350 |
Major General/Rear Admiral | 16 | 400 |
Lieutenant General/Vice Admiral | 18 | 450 |
General/Admiral | 20 | 500 |
Field Marshal/Admiral of the Fleet | 22 | 550 |
If necessary, you can refuse a military rank that the clone already has, if your character development strategy requires it (the costs of obtaining the rank are not reimbursed). After a while, it will be possible to start a military career again, including in a different branch of the military.