Public School#

At the State School, clones receive the general education necessary to advance their social status. The path to school is simple: the “Class Certification” section (Character → “Education” → “Class Certification”). All learning occurs instantly, but the clone spends stamina (20 points for each learning). The clone obtains the necessary stamina from the Refectory. It is important to replenish food supplies regularly. Studying at the State School is required to acquire the first three social statuses.
Craftsman#
To achieve the status of “craftsman”, a wanderer must learn five basic subjects.
Table: Cost of training to obtain the status of artisan
| Education | Cost, gold |
|---|---|
| Certificate | 2 |
| Arithmetics | 2 |
| Carpentry | 2 |
| Weapon Proficiency | 2 |
| Fundamentals of metallurgy | 2 |
After completing the training, the status is automatically upgraded.
Peasant#
To obtain the status of “peasant”, an artisan must study four subjects in a State School.
Table: Cost of training a craftsman to obtain peasant status
| Education | Cost, gold |
|---|---|
| Livestock breeding | 5 |
| Geodesy | 5 |
| Agriculture | 5 |
| Trade | 5 |
Bourgeois#
To obtain the status of “bourgeois”, a peasant must complete training in four subjects.
Table: The cost of educating a peasant to acquire bourgeois status
| Education | Cost, gold |
|---|---|
| Monetary system | 20 |
| Engineering | 20 |
| Office work | 20 |
| Shipbuilding | 20 |
At the State School, the clone can also receive specialized education necessary for work in certain enterprises and opening up new opportunities for him. More details
Mass clone training#
In the “Create Clones” section (Character → “Clone Actions” → “Create Clones”), players can automatically create multiple clones and immediately upgrade their social status to Craftsman, Peasant, or Bourgeois.
This allows you to create from 2 to 100 clones of the desired status. To do this, select the clone’s primary name, status, and quantity. The system appends a set of letters and numbers to the primary name, with a preference for numbers.
Table. Example of mass clone creation
| Clone number | Clone nickname |
|---|---|
| 1 | clone00 |
| 2 | clone01 |
| 3 | clone02 |
| … | … |
| 100 | clone99 |
If any nickname is taken, the system will create fewer clones. Once 10 consecutive nicknames are taken, creation will stop.
After creating clones, the player receives a notification via in-game email with the number of clones created and notifications about the training of each clone to the specified social status (if the option is enabled).
Mass creation and training of clones is a fast and effective method, especially if you need to create several identical characters at once. The key is to have sufficient gold coins and stamina. The system expends gold and stamina as training progresses; if these are insufficient, the maximum number of clones will be created.