Hiring builders

Hiring builders #

Builders must be hired to build structures (architectural wonders, great buildings, megalithic structures) in settlements or principalities. Clones of various social statuses (except for tramps) can work on construction sites (so-called long-term construction projects). The owner of a settlement or a principality can hire an unlimited number of clones, depending on his needs. A mayor or a prince carrying out the construction cannot get a job as a builder on a construction site (his own or any other).

A city planner or a prince can build several objects at once in his settlement.

Builders are hired automatically: a clone who submits an application is immediately hired.

To pay construction workers, the owner can set a fixed salary for each builder. At the time the salary is issued, the total amount necessary to pay all employees for the next day is reserved from the account.

It is important to ensure that a sufficient amount of construction materials is always available on site. If at least one type of material is missing, the construction process will stop. At the same time, workers at the construction site will be paid wages. Only if the wage fund is reduced to 0 by the owner of the construction site will the payment of wages be stopped. A sufficient quantity of each type of material is considered to be an amount equal to the number of builders multiplied by the daily consumption of this type of material by one builder. If necessary, you can set up automatic supply of material from inventory (storage), as well as automatic purchase of it on the commodity exchange.

The rate of material consumption by one builder is one unit of material/day (oil and petroleum product 10 units each), unless otherwise indicated.