Tannery #
A tannery can process only one calf skin per day. When the automatic processing function is enabled, one skin will be processed daily, if available.
A private tannery may be opened by:
- a prince, who has improved all processing and military enterprises of the principality to level 3;
- an owner of a settlement at the Megapolis development level.
Construction cost #
Table. Cost of building a tannery
Resource | Quantity | |
---|---|---|
![]() | Gold | 5 |
![]() | Wood beam | 200 |
![]() | Edged board | 400 |
![]() | Mounting rail | 800 |
![]() | Wood lining | 1600 |
![]() | Foundation block | 200 |
![]() | Overlap block | 400 |
![]() | Facing plate | 800 |
![]() | Brick | 1600 |
![]() | Channel | 20 |
![]() | Girders | 40 |
![]() | Corner | 80 |
![]() | Fittings | 160 |
![]() | Flour | 300 |
Repair #
The enterprise does not require periodic repairs.
Production #
To produce 1 calf leather at the tannery you will need 1 calfskin and 0.5 gold coins. Production is limited to one skin per day.