Therms#

The Thermal Baths are specialized facilities designed to develop the clones’ military and mental abilities, as well as to accelerate the recovery of their stamina.
Construction#
Any clone who has reached the social status of Count can build Terma.
Table. Cost of construction of the Baths
| Resource | Quantity |
|---|---|
| Megalith | 1500 |
| Flaxseed oil | 500 |
| Flour | 5000 |
| Amaranth | 5000 |
| Golden egg | 100 |
Each builder spends 1 unit of each resource per day.
Only clones with the “Engineer of Megalithic Structures” education are allowed to build.
Repair#
The thermal baths do not require periodic maintenance.
Visiting the facility by clones#
Only clones with military knowledge can visit the Baths. Clones with zero military knowledge are not listed as available for visit.
Once a day, when visiting the Baths, you will receive:
- +2 military initiative if the clone has no military rank or is a crime boss below the Moth level.
- An additional +2 units of military initiative for each level of criminal authority (10 levels in total, from “Moli” to “Octopus”) or for each subsequent military rank.
- +1 unit of prudence.
- +20% to daily stamina recovery.
If a clone owns a settlement of the City level or higher, he additionally receives:
- +1 unit of intention.
All residents of the Principality can visit the Baths through the “Visit Baths” section (Character → “Property Rentals” → “Visit Baths”). Vagabonds are prohibited from accessing.
The entrance fee is 0.025 gold coins, 50% of which goes to the state budget.
The Baths can accommodate a maximum of 1,000 clones per day. To visit, one space per clone must be rented for a period of 1 to 365 days. The rental fee is fully reserved, and any unused funds are refunded in case of cancellation. The Prince may restrict access to the Baths at his discretion.
Additional bonuses#
Fifty gold coins are paid daily from the Megalithic Era Fund, distributed equally among all princes who own the Baths. If the fund is insufficient, payments are temporarily suspended.