Construction#
Clones with bourgeois status or higher can build their own principality and earn the title of prince. A prince is a respected citizen and cannot engage in robbery or plunder. If a clone previously had criminal stats, they are completely reset upon starting the principality.
There are two ways to build a principality: with a secondary resource or with a tertiary resource. Both options require preparing resources and hiring builders.
Construction using a secondary resource#
Table: Building a Principality with a Secondary Resource
| Characteristics / Resource | Quantity |
|---|---|
| Processed stone | 10,000 |
| Processed wood | 10,000 |
| Processed iron | 1000 |
| Crops | 5000 |
| Prudence | 600 |
During construction, each builder consumes 0.5 grain, 1 unit of processed stone, 1 unit of processed wood, and 0.1 unit of processed iron daily. Resource supply must be regular, otherwise construction is halted.
Construction for a tertiary resource#
Table: Building a Principality with Tertiary Resources
| Characteristics / Resource | Quantity |
|---|---|
| Gold | 50 |
| Oil product | 10,000 |
| Cement | 350 |
| Sand | 1000 |
| Wood beam | 1300 |
| Edged board | 2600 |
| Mounting rail | 5200 |
| Wood lining | 10,500 |
| Foundation block | 1300 |
| Overlap block | 2600 |
| Facing plate | 5200 |
| Brick | 10,500 |
| Channel | 105 |
| Girders | 210 |
| Corner | 450 |
| Fittings | 850 |
| Golden egg | 20 |
| Prudence | 600 |
Laying the foundation requires all gold coins, prudence, and golden eggs. Once construction begins, each builder spends 1 unit of tertiary resource and 1 unit of other building materials daily. This consumption continues until construction is completed.
Before construction begins, the prince personally organizes resource supplies and hires builders. To begin, 30% of each material is sufficient, excluding resources that are fully consumed at the start of construction. The remaining materials can be added as the work progresses.
Features of the Principality#
- The cost of a principality is taken into account in the evaluation of the clone and account property with a coefficient of 1.4.
- The prince gains 15 experience per day, spending 1 stamina.
- If you have no stamina, no experience is awarded.
- The prince can simultaneously govern the principality and work in other enterprises.
- The prince can upgrade his combat skills and obtain military ranks and regalia.