Firearms#
Below is a shortened and structured version without repetitions and unnecessary descriptions.
The gunsmith’s counter displays various types of firearms with stats such as price, durability, damage, and the number of rounds they can fire.
Table. Cost and specifications
| Name | Price, gold | Strength | Damage | Patrons |
|---|---|---|---|---|
| Pistol | 1.5 | 3000 | 10–20 | 5 |
| Fusil | 2 | 3500 | 15–25 | 6 |
| Musket | 3 | 4000 | 6:30 PM | 7 |
| Carbine | 5 | 4500 | 20–40 | 8 |
| Pistols | 7 | 5000 | 22:45 | 10 |
| Light machine gun AB 0614 | 25 | 30,000 | 7–20 | 40 |
Important:
- Salt cartridge reduces durability by 1.
- Live ammunition reduces durability by 10.
Double-barreled rifle#
Peculiarities:
- 2 shots per turn.
- Military knowledge is awarded for each shot separately.
Specifications:
- Durability: 20,000.
- Damage: 13–25.
- Cartridges: 20.
- Shots per turn: 2.
- Basic accuracy: 8%.
- Salt strength consumption: 1.
- Combat durability consumption: 10.
- Price: 20 gold.
Three-barreled rifle#
Peculiarities:
- 3 shots per turn.
- Military knowledge is awarded for every shot.
Specifications:
- Durability: 30,000.
- Damage: 14–22.
- Cartridges: 30.
- Shots per turn: 3.
- Basic accuracy: 7%.
- Salt strength consumption: 1.
- Combat durability consumption: 10.
- Price: 25 gold.
Sniper rifle#
Purpose:
- Accurate shooting with high damage.
Specifications:
- Durability: 10,000.
- Damage: 35–60.
- Cartridges: 15.
- Basic accuracy: 25%.
- Salt strength consumption: 1.
- Combat durability consumption: 10.
- Price: 30 gold.