Long term facilities#

Long-term construction projects include:
- Creation of a principality.
- A Palace in a principality.
- Development of enterprise levels in a principality.
- Amber caves in a principality.
- Architectural wonders in a principality and in a settlement.
- Great buildings in a principality and in a settlement.
- Megalithic structures in a principality.
- Construction of other buildings in a principality.
- Repairing the protective wall in a principality.
Requirements for the builder#
A clone can get a job as a builder if the following conditions are met:
- Social status of artisan and above.
- Stamina is not lower than 0.
You cannot resign within 24 hours of being hired.
Additionally for megalithic structures:
- Social status: bourgeois and above.
- Education: “Engineer of megalithic structures”.
To work on the “Protective Wall Repair” project, you must reside in the corresponding principality.
A clone cannot work as a builder if:
- Already engaged in another long-term project.
- Is the owner of a long-term facility under construction.
- Works in gold mines.
The work can be combined with other businesses. No tools are required.
Stamina#
The work requires additional stamina and is depleted even when the construction site is idle. If the indicator drops below 0, the clone quits.
Daily consumption:
- Construction of the principality - 1.
- Property in the principality without residence - 1.5.
- Property in the Principality with accommodation - 1.
- Object in a settlement without residence - 1.5.
- Residential property in a settlement - 1.
- Wall repair - 5.
Work and payment#
Employment: “Jobs” → “Construction” → “Long-Term Projects.” Acceptance is automatic. Applications cannot be cancelled for 24 hours.
The clone operates automatically, consuming one unit of each material per day (unless otherwise specified). No experience is gained. Salary is paid daily after 00:00 GMT.
Property owner:
- Sets the salary.
- Sets the worker limit.
The assigned values cannot be decreased, only increased. When the fund is reset to zero, all employees are dismissed. A new salary can be assigned after 15 days.
A payroll fund is set aside daily for the maximum number of employees. Payments are made for those actually employed, with the remainder returned to the owner. If funds are insufficient, the fund is reset to zero, and employees are dismissed.
If at least one type of material is missing, construction stops, but wages are still being paid.
Once construction is completed, workers are automatically dismissed. The exception is wall repairs during a siege: workers remain on site.