Meat factory#

Meat factory

Clones of any social status can work at the meat factory. Vagabond clones can work as slaughterers, earning experience points for their work, while paid positions are available to clones starting with the artisan status.

To work, the clone requires a working tool:

  • Carving knife (for the foreman).
  • Pen and padlock (for a manager).

To work as a slaughterer or butcher, no working tools are required.

A clone can only hold one position within the company. There are two types of employment at the meat processing plant: piecework (slaughterers, butchers) and permanent positions with a daily salary plus bonuses (foremen, managers).

Completing tasks#

To receive assignments for the position of slaughterer, a clone must:

  • Have the social status of “vagabond” (clones of higher statuses cannot perform these tasks).
  • Be the only clone on the account.
  • Have at least 1 unit of Butcher knowledge.

To receive tasks for the butcher position, a clone must:

  • Have a social status no lower than that of a craftsman.
  • Have at least 20 units of butcher knowledge.

Butcher’s Knowledge can be acquired by exchanging experience, prudence, or charisma in the “Stat Exchange” section (Character → Education → “Stat Exchange”). Butcher’s Knowledge cannot be increased with magical artifacts.

After being placed in a task queue, a clone cannot receive their first task for at least 24 hours after being hired. Career advancement is not possible in these positions. A clone is assigned to a position upon receiving a task and returns to the queue after completing it and receiving payment. There is no limit to the number of tasks per day.

Completion time: slaughterer – 15 minutes, butcher – 1 hour. Working as a butcher cannot be combined with other public or private enterprises. Stamina is not consumed while working as a butcher.

Full time job#

Craftsmen and higher-status clones can take on permanent employment, starting with the position of foreman. If their characteristics meet the employment requirements, the clone is automatically promoted to a higher position.

While working as a foreman or manager, a clone expends 1 stamina unit per day. A lack of stamina results in a reprimand. Three reprimands in a row result in dismissal. A clone can resign at any time.

The work of a foreman or manager cannot be combined with other state or private enterprises.

Wage#

Salary depends on the position:

  • The Slaughterer receives 0.0001 gold coin per task.
  • A butcher receives payment based on his skill level, which is determined by the amount of knowledge the butcher has.

Table: Butcher Qualifications

QualificationAmount of skills, units.Reward, gold
Student200.0005
Journeyman1000.001
Master2000.002
Virtuoso3000.003

Butchers and slaughterers receive payment immediately after completing a task.

Foremen and managers receive their salaries daily after 00:00 GMT, in two installments:

  • Fixed salary + daily company bonus.
  • Additional bonus.

Clone workers earn daily experience points, the amount depending on their position. Details can be found on the company’s page.

Additional bonus#

The bonus amount depends on the clone’s Butcher Knowledge. The more knowledge, the higher the bonus. The minimum amount is 0.0001 gold.

Butcher’s knowledge can be acquired by exchanging experience, prudence, or charisma.

The meat factory’s bonus fund is formed daily, into which 30% of the cut-up fee for each carcass is transferred. Fund distribution:

  • 10% – fund for payment of tasks for slaughterers.
  • 30% – fund for payment of tasks for butchers.
  • 30% – foremen, proportional to the butcher’s knowledge.
  • 30% - managers, proportional to the butcher’s knowledge.

If the slaughterers’ or butchers’ fund is exhausted, the issuance of tasks is suspended.

Number of jobs and promotions#

Number of seats:

  • Slaughterer – 1000 tasks performed simultaneously.
  • Butcher – 1000 simultaneous tasks.
  • Foreman - unlimited.
  • Manager – 1 for 10 foremen.

Changes in the number of positions and employee transfers occur after 00:00 GMT. Positions may become available during the day if a clone resigns or is laid off.

To occupy the position of manager, a clone must:

  • Have the required social status.
  • Work as a foreman.
  • Have more butcher knowledge than the clone who ranks last among the managers.

If the conditions are met, the clone is promoted, and the previous manager is demoted. If the tool is missing, the clone is still promoted, but is unable to perform his duties and receives a reprimand.

Promotion depends only on the level of specialized knowledge; social status has no influence.